Commissioned Art of Hequera!
Since I commissioned Haasio for Dien, it was only apt I did so for Hequera as well. It was natural and expected. The end is known in the beginning…but in this case the beginning is known in the end. Hequera was an easier commission to rationalize in many ways since Dien had already been done and Hequera was going to be less complicated (mostly by nature). The general shape was constant between them with some adjustments. Hequera’s color was more of a green/blue teal hue, she was going to be meeker in pose, and perhaps a little bit thicker. And, of course, no wings but she had the scars from them. Plus, she has back spines, unlike Dien. I was also planning on doing no fancy background, but as you’ll see…I changed my mind.
The initial sketches were on point. She was a bit thin the first go so I asked to make her belly lower and her overall shorter.
My description of Hequera’s color is…inconsistent. I’ve described her as green, blue, and teal. I imagined her being like this blue/green mix that kind of went either way depending on lighting. My pastel artwork tries to blend green and blue to accomplish this, but Haasio did a much better job by just picking a tone and going with it.
There were a few structural adjustments made in this stage, all regarding her back. Basically just evening out the shoulder bump and making the scar a bit more horizontal rather than rising upward. I feel like the healing work Hequera underwent would have smoothed all that out.
We were at the end with that last shaded piece, and then I realized: I kind of would like a background for Hequera. She deserves it. The only background that really made sense to me for her was like something stony or cavernous. Hequera has an association with that texture for me so it made sense for that to be the background.
I really liked the slate, but I wanted more like…larger boulder-y chunks to behind her. So the rocky wall one was used, tweaked, and then blended with the slate-ish one to get a mixture that was more what I was thinking. Plus grayer. Which brings us to the final version…
Hequera’s art in its final form! I really like how it turned out. This reminds me of the Rayacha Chajaran commission process because it just…worked so easily and there’s really not much that seems off to me. That’s Hequera! It’s consistent with Dien and brings to life what Hequera looked like with her wings off. I can kind of imagine this version of Hequera on Wolfen, inside the temple-cave, and other settings. It just clicks for me and I’m glad I decided to ask for the background. It brought it all together.
Commissioned Art of Paewar Zfnoc!
Okay, this commission of Paewar Zfnoc by Erika Hollice might be a bit of a surprise, unlike the Lana Zfhi commission. I wasn’t actually sure if I was going to even commission Paewar Zfnoc at first, but he deserves artwork made of him and he is a ‘test’ of the dark effects/Zfnoc tone that will be used heavily with…someone else that will be done after this. But, anyway, here’s what I thought of Paewar Zfnoc going in and the general...
Commissioned Art of Dien!
As a member of the main cast, commissioning Dien was inevitable. But, Dien, by nature, was going to be trickier to get done. As a Dracite, she really has no commonality with a Human at all…as she is a Dracite. As in, a Dragon. Dragon artwork is a specialty of its own, so I knew I had to find someone who was specialized in it. But, thankfully, I knew someone who excelled in this type of work and that I...